Initially, there's definitely a sense of euphoria and wonder, as this new 3D realm is revealed. Pop on the correct glasses, look at a 120Hz screen and the brain is fooled into seeing depth. It's surprising how instant the effect is – millions of years of evolution have created a beautifully adaptable stereoscopic viewing machine: us. A number of hotkeys enable you to toggle the effect, tweak it and enable an embedded laser-sight. Once that has been completed, whenever a compatible game is launched, the 3D trickery kicks in automatically. The final step offers alternative 110Hz and 100Hz modes to help remove the effects of any lighting flicker for 50Hz power supply countries like the UK. Testing with a basic 8600 GT (despite the minimum requirements) and then a GTX 285, the 3D Glasses install wizard asks you to run through a couple of basic display checks to make sure the stereoscopic vision is working. Nvidia does need to be given credit for designing a near foolproof installation and set-up. Take a peek here for a list of games Nvidia likes to claim have good compatibility, though it lacks the larger 'Not recommended' list found within the driver. Despite Nvidia's ability to have more than 300 directly supported games, if the game's not listed then it's not going to work. The weakest link in this house of cards is the gaming element. If you've got all of that then you're sitting pretty. The run-down of required equipment shapes up as Windows Vista, a Nvidia GeForce 8800 or better graphics card, the stereoscopic 3D driver from Nvidia, a compatible 100Hz+ display, the glasses and a compatible DirectX 9/10 game. But enough whining, does it work? Well of course it does – this technology is technically years old, ELSA (a now defunct Nvidia partner) was offering 3D i-glasses back in the 1990s and there were even some insane anaglyph-based attempts on the Spectrum requiring the traditional red and green-lensed glasses.
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